Hi, I tried to add a texture overlay that gets rendered through an orthographic projection at the top of the scene graph. When I do so all objects in the background of the scene that have transparency are no longer visible.
What am I doing wrong? The texture is a png with transparency applied to a quad and GL_BLEND is turned on. Objects without transparency can still be seen. stateset->setMode(GL_BLEND,osg::StateAttribute::ON); Thank you! Cheers, Steven ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59040#59040 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org