Hi,

I tried to add a texture overlay that gets rendered through an orthographic 
projection at the top of the scene graph. When I do so all objects in the 
background of the scene that have transparency are no longer visible.

What am I doing wrong?

The texture is a png with transparency applied to a quad and GL_BLEND is turned 
on. Objects without transparency can still be seen.

stateset->setMode(GL_BLEND,osg::StateAttribute::ON);

Thank you!

Cheers,
Steven

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http://forum.openscenegraph.org/viewtopic.php?p=59040#59040





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