Hi, I made some more test and to solve the problem i only have to be sure that the assumeMultiThreaded parameter of the GeometryTechnique::init is set to true.
In OSG 3.2, i change 5 values. Two in the GeometryTechnique::traverse(), two more in TerrainTechnique::traverse() and the last in TerrainTile::traverse(). Cheers, Sylvain ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59125#59125 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org