I vote for GCC (MinGW in case of Windows) :)

2014-05-16 14:55 GMT+07:00 deniz diktas <denizdik...@gmail.com>:

> Hi Nick,
>
> ok, added to my list. Starting with multiple shadow-casting lights seems
> like the first thing to start with, nearly everyone wants it.
>
> Could you guys also comment on which compiler &/platform you would like to
> use? Currently I am using VS2013 but it seems like I should implement
> against the old standard not to break old code. If you are willing to
> switch C++11, let me know.
>
>
>
>
> Trajce Nikolov NICK wrote:
> > Hi Deniz,
> >
> > I would like to see skinned instancing in OSG and more lighting, like
> multiple lights casting shadows etc
> >
> >
> > Nick
> >
>
>
>
>
> --
> trajce nikolov nick
>
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>
>
>
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