Hi Harald, have a look at the osgcluster example. You can see there syncing of viewers across machines based on the simulation time
Nick On Tue, Jun 17, 2014 at 9:22 PM, Harald Müller <lacky19102...@yahoo.de> wrote: > Hi Robert, > > of course you're right, but the problem is the SimulationTime has nothing > to do with the progress of the animation ... :O > So if I start a Client 5 Seconds later, and it gets Server-Time 5000 the > animation doesn't start at time 5 Sec, it starts from the beginning ... > > To take your example, this gives exactly the same result: > > Code: > mySimulationTime= 0; > while(!viewer.done()) > { > viewer.frame(mySimulationTime); > mySimulationTime+=0.01f; > } > > > as this: > > Code: > mySimulationTime= 100; > while(!viewer.done()) > { > viewer.frame(mySimulationTime); > mySimulationTime+=0.01f; > } > > > > both start from the beginning. > > Thank you! > > Cheers, > Harald > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=59793#59793 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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