On 26 June 2014 16:14, LearningOSG LearningOSG <learning...@gmail.com> wrote: > Not want to say more,all is realty,and currently this is only osg > programming related things,no related with money and other things,thank you > all!
>From everything you have written on this list and the nature of the site and content you have linked to looks suspicious. You have written nothing to allay those fears. The only thing in your defence has been the lack of sophistication that you have gone about your actions. FYI, I never use Windows - not for well over a decade. I almost never run 3rd party binaries, the only time I do is when they come from a trusted source. I wouldn't ever take the OSG near Direct3D as it's not portable, the OSG is at is core a portable API. Hacking the OSG to support Direct3D would be a MASSIVE undertaking and would fundamentally undermine the design and implementation elegance of the OSG. For a single coder to learn OSG and then port the OSG across to support Direct3D without support from the OSG community just isn't plausible. If you have the code then post it in public repository as source code only. If not we'll remove you from the lists and warn all genuine users away from your site as all pointers so far suggest an unsophisticated malware attack. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org