I hit this recently and it's due to a rather peculiar assumption by MS: http://msdn.microsoft.com/en-us/magazine/dn574798.aspx
Basically they've gone and broken every DPI aware program by assuming that every program without the appropriate manifest setting is wrong. Scroll done a bit and check out the manifest bit and add that to your program, that should fix things for you. On 27 June 2014 20:01, Lee Butler <lee.but...@us.army.mil> wrote: > Hi, > > I just built 3.2.0 on Windows 8.1 using Visual Studio Express 2013 and > cmake 3.0.0. > > The machine (Lenovo X1) has a 2560x1440 (QHD) display on Intel Core i7 > 4400 graphics. When running: > C:\> osgviewer --window 50 50 1024 768 cow.osg > > I get a window that takes up much more of the display than 1024x768 pixels > but seems to be showing a low-res (1024x768) image inside it. > > I haven't found anyone else with this issue outside of a Qt context. Any > hints would be welcome. > > Thank you! > > Cheers, > Lee > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=60004#60004 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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