Glad it works. It can be few things. plugins not found (add the OpenSceneGraph/bin to your PATH), wrong path of the model ....
Nick On Tue, Jul 8, 2014 at 10:33 AM, Bluish Joe <mirco.andr...@tesigroup.it> wrote: > Hi Trajce, you where right: I was mixing debug and release libs, now I > fixed it and solved the problem! > > Now I tried your code, it works well. Now I need to visualize a model in > the viewer. You do setSceneData, passing the result of createHUD. What is > createHUD? > I tried a differente way: > > > Code: > osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile( > > "C:\\Path\\to\\OpenSceneGraph\\OpenSceneGraph-3.0.1-VS10.0.30319-x86-release-12741\\data\\cessna.osg"); > v->setSceneData(loadedModel); > > > > But does nothing, as loadedModel is 0x00000000 in debug. What am I doing > wrong? > Many thanks for your help! > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=60203#60203 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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