HI Saravanan?

Have a look at the osgdistortion example for how you can render to texture
and reuse the result when rendering to a screen aligned quad.

Robert.


On 18 July 2014 13:31, Saravanan Sivaprahasam <
saransivapraha...@rediffmail.com> wrote:

> Hi,
>
>  I have a scene to be captured by camera and render it to a texture. I am
> applying shaders to post process the scene and draw the scene as texture to
> a scene aligned quad.
>
> I need clarification regarding applying shaders and drawing the scene.
> Does it needs to implemented as camera callback. Kindly suggest me a
> suitable method
>
> Thank you!
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=60326#60326
>
>
>
>
>
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