We've recently completed support for building osg, osgEarth, GDAL and their various dependencies through the Yocto Project's tools for creating embedded Linux distributions. Yocto let's you roll your own custom, minimal Linux distribution for embedded purposes, resulting in a small, tight and fast system image that is optimized to run your application without unnecessary system bloat.
Building on this work, we then added Yocto support for the Nvidia Jetson TK1 ARM Cortex A15-based platform, a very powerful embedded target with OpenGL 4.4 support and 192 GPU cores. If you're doing embedded graphics work, this makes a powerful combination and runs OSG OpenGL ES2 applications wonderfully and with much lower power consumption than competing amall-form-factor PC motherboards. http://alphapixel.com/content/nvidia-jetson-tk1-yocto-implementation http://alphapixel.com/content/openscenegraph-and-osgearth-yocto-profiles Feel free to contact me if you're doing similar work or are interested in this effort. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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