Hi Robert, I would not have asked if the effect I see is not consistent with what I can understand from the code. In fact, as I wrote, I see translations done before rotations setting position and attitude on the same PAT node.
Anyway there maust be a reason why scale is implemented so that it affects rotation and transaltion values. It sounds correct than that I had to add another PAT as child node to avoid rotation and translation scaling. I guess there are many other scenarios in which the scale must affect rotation and translation instead. Cheers, Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60934#60934 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org