yes. This is what I think Robert had in mind when he mentioned performance
efficiency

Nick

On Sun, Sep 14, 2014 at 10:42 PM, Bram Vaessen <bram.vaes...@gmail.com>
wrote:

> Ok thanks, I would have to recalculate the matrix every time the rotation
> changes I assume, but in the end that is probably more efficient than
> having 3 matrixtransforms in the scenegraph... right?
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=61037#61037
>
>
>
>
>
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-- 
trajce nikolov nick
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