Hi, I would like to get the screen space coordinates of a label in world space. I found a method by which it is supposed to work—by taking points from the bounding box and multiplying them by a few matrices. The points convert fine to screen space coordinates, but this doesn't give me a precise fit.
I (again for the screenshots) started a StackOverflow question on this, back when I didn't realize that I couldn't just take two points from the bounding box: http://stackoverflow.com/questions/25999868/world-to-screen-space-coordinates-in-openscenegraph If I calculate this for all points of the bounding box, and take the max/min x and y coordinates, then I get a screen space box that is too big. Is there a good way to get a precise screen space representation of a flat label in screen space? Thanks for your help! :-) Ben _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org