Hello Robert, Thank you for replying. I have checked osgtexture1D example and apply it to my source code(actually it is an iOS app). Then I found that I have built osglib using GLES_1_available and GLES_2_available, which makes texture1D not available in osg( err<<"texgen not supported" ). Is there an alternative way to use texture1D, or I have to rebuild osglib with GLES_1_available and GLES_2_available off? I think that I am not using GLES in my project.
Thank you. NIE ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61899#61899 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org