Hi,

have a look at the osggeometry example

Nick

On Fri, Dec 12, 2014 at 3:42 PM, Marcin Kolny <marcin.ko...@gmail.com>
wrote:
>
> Hi,
> I've got following code:
>
>
> Code:
>
>                 glMatrixMode (GL_PROJECTION);
>                 glLoadIdentity ();
>
>                 GLfloat verts[] = { -1.0f, -1.0f,       1.0f, -1.0f,
> 1.0f, 1.0f,     -1.0f, 1.0f };
>                 GLfloat texcoords[] = { 0.0f, 0.0f,     1.0f, 0.0f,
>  1.0f, 1.0f,     0.0f, 1.0f };
>
>                 glEnable (GL_TEXTURE_2D);
>                 glBindTexture (GL_TEXTURE_2D, texture);
>                 glClientActiveTexture (GL_TEXTURE0);
>
>                 glEnableClientState(GL_VERTEX_ARRAY);
>                 glEnableClientState (GL_TEXTURE_COORD_ARRAY);
>
>                 glVertexPointer (2, GL_FLOAT, 0, &verts);
>                 glTexCoordPointer (2, GL_FLOAT, 0, &texcoords);
>                 glDrawArrays (GL_TRIANGLE_FAN, 0, 4);
>
>                 glDisableClientState(GL_TEXTURE_COORD_ARRAY);
>
>                 glDisable(GL_TEXTURE_2D);
>
>                 glEnableClientState(GL_COLOR_ARRAY);
>
>                 float line_vertex [] = {
>                                 -1,-1,
>                                 1,1,
>                 };
>                 float line_color[] = {
>                                 1,0,0,
>                                 1,0,0,
>                 };
>
>                 glVertexPointer(2, GL_FLOAT, 0, line_vertex);
>                 glColorPointer(3, GL_FLOAT, 0, line_color);
>                 glDrawArrays(GL_LINES, 0, 2);
>                 //draw_user_function();
>
>                 glDisableClientState(GL_VERTEX_ARRAY);
>                 glDisableClientState(GL_COLOR_ARRAY);
>
>
>
>
> And I'd like to use OSG instead. But unfortunately, I've no idea, how to
> do it. Could somebody give me an advice? Thanks in advance
>
> Thank you!
>
> Cheers,
> M.K.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=62043#62043
>
>
>
>
>
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> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>


-- 
trajce nikolov nick
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