HI Gianni, There is the osgUtil::LineSegmentIntersector, or osgSim::HeightAboveTerrain. The HAT class uses the LSI class to do it's work, and add support for synchronously loading PagedLOD tiles.
Robert. On 19 December 2014 at 09:59, Gianni Ambrosio <g.ambrosio+...@gmail.com> wrote: > Hi All, > in my application the user can enter X and Y coordinates of a 3D point > through GUI fields. Then I need to calculate the Z value that is the > projection of that point on the nearest 3D geometry in the scene. I'm giving > a look at the osgUtil namespace but I didn't find a solution yet. > > Cheers, > Gianni > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=62141#62141 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org