HI Gianni,

There is the osgUtil::LineSegmentIntersector, or
osgSim::HeightAboveTerrain.  The HAT class uses the LSI class to do
it's work, and add support for synchronously loading PagedLOD tiles.

Robert.

On 19 December 2014 at 09:59, Gianni Ambrosio <g.ambrosio+...@gmail.com> wrote:
> Hi All,
> in my application the user can enter X and Y coordinates of a 3D point 
> through GUI fields. Then I need to calculate the Z value that is the 
> projection of that point on the nearest 3D geometry in the scene. I'm giving 
> a look at the osgUtil namespace but I didn't find a solution yet.
>
> Cheers,
> Gianni
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=62141#62141
>
>
>
>
>
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