Hi Nick, On 12 January 2015 at 09:54, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote:
> yes, I know that, but thanks. I was looking for some setDefaults or > something similar. I can not clearly recall the change you made in the > later osg to explicitly set some defaults so I was shooting in the fog > hoping someone will remember it better. > What is appropriate totally depends upon the context and needs. In osg::StateSet there is a setGlobalDefaults() method that gets set for the master Camera or a View(er) so you don't need to set this. setGlobalDefaults() sets some OpenGL state that is off by default such as depth test. A default constructed osg::Camera doesn't have an osg::StateSet assigned though, so if you create our own osg::Camera and assign this to the View(er) then you'll need to call StateSet::setGlobalDefaults(). Robert.
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