I am working on updating our modeling to simulation model pipeline and have ran in to an issue. If we export to a .ive file, when loaded in our program or osgviewer, there are no textures. I set the OSG_NOTIFY_LEVEL to DEBUG and it never attempts to find them. If I do an osgconv to a .osg file, the textures show up just fine. The textures themselves are .png currently (issue with nvidia texture tools to make them .dds for now). They are located in the OSG_FILE_PATH, and I would presume correctly if they get loaded by the .osg. What could I be missing that has them not showing up in the .ive? If I do our export directly to .osg, it works as well and produces the exact same file as an osgconv from .ive. Thanks in advance.
Karl Cary
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