Hi, I am sorry to bother everyone, but I have a problem that I cannot solve and a favour to ask...
I am currently looking into the provision of a PDF reader for Android that can cope with different forms of multimedia. This is essentially so we can offer Service Manuals with interactive elements to our Field Engineers. In order to do this I have taken the plunge into learning to program in Java for Android (my experience is actually VB .NET for Windows) and have had some success with certain libraries supplied by the likes of PDFTron and IMSI etc. The last part of my quest is to get a 3D viewer embedded into the reader so the engineers can "fly around" a product and tap on it to explode its component parts. From internet research, I came across OSG which appears to support STL files (something I can get readily from our CAD team). I am hoping that this will provide the answer for my requirements, but for all of my struggles, I cannot get the installation I downloaded (3.2.1) to compile and therefore, I cannot even look at the supplied Android examples to see if this will indeed help me. I have tried to set this up in Android Studio and Eclipse, having used cmake-gui to configure and create the makefiles as per the instructions I found on the website. Yes, I admit to being a newbie when it comes to JNI and cross-compilation, but I have read everything I can find on the forums here and elsewhere, plus trying many many suggested paths to success, all of which have sadly come to nothing for me. The latest issue I am up against is that I get a load of errors during a Build-All in Eclipse that suggest it cannot find a set of OpenGL headers, which appear to me to be be installed under the NDK 'platforms' folder??? I am sure I am missing something obvious, but at the present, I can't invest any more time in this, which is a pity as I feel I am *that* close. I have to demonstrate a prototype app to my manager in the next few days and without the OSG libraries I am stuck for a complete solution, which means the project will likely get canned. So, to my favour.... Is there a kind soul out there who can mail/dropbox me the required .so libraries so I can implement either one of the osgAndroidExampleGLESx projects without having to pre-compile the libraries first? I extend many thanks in advance for any assistance I receive. Cheers Graham graham(dot)lemon(at)olympus(dot)co(dot)uk ... Thank you! Cheers, Graham ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62508#62508 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org