Hi Phileppe, Good to hear you've been able to fix the problems. Could you send me the whole modified files so I can do graphical diff to make sure I get all the correct modifications.
Thanks, Robert. On 1 February 2015 at 12:08, Philippe Renon <philippe_re...@yahoo.fr> wrote: > > robertosfield wrote: > > > > > > Could you try removing the #define GL_ARB_vertex_buffer_object line from > the include/osg/BufferObject header to see if that allows the Qt header to > compile fine. > > > > > > > Removing the #define GL_ARB_vertex_buffer_object line did the trick. > > Fixing the GL_SHADER_STORAGE_BARRIER_BIT redefine warning is also > straightfoward: > > > > > > diff --git a/include/osg/GLDefines b/include/osg/GLDefines > > index e89bd3a..11ef3d2 100644 > > --- a/include/osg/GLDefines > > +++ b/include/osg/GLDefines > > @@ -493,7 +493,7 @@ typedef char GLchar; > > #endif > > > > #ifndef GL_VERSION_4_3 > > -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 > > +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 > > > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=62543#62543 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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