Hi,

perhaps the new OpenGL classes (QOpenGLWidget, QOpenGLContext, QtQuick ) in Qt 
5.4 are a solution (you have to replace the old QGLWidget), but i don't know if 
someone tried this with OSG...

New in Qt 5.5:
- Windows now defaults to the threaded Qt Quick render loop when using desktop 
OpenGL (opengl32.dll).
- QQuickRenderControl supports threaded rendering.


Cheers,
ElRudi

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