I came across this issue...again. What I found out this time is that when the OSG view is resized (because of Auto Layout trying to enforce some constraints), "that" UIView is resized correctly but it also has a subview (created by OSG automatically I guess) that keeps the original size and is displayed behind the first view... in some cases, in order to avoid the problem, one has to change the viewport to match the 'original' size and not the new one but this does not work in every case of course.
This is particularly annoying when using Size Classes. Anyone had the same issue? Any suggestion/workaround? Thanks. Alessandro ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63230#63230 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org