I think OSG is a bad fit for Vulkan. OSG has so much code to support FFP
dataflows that Vulkan doesn't have.

I personally think a Vulkan scenegraph could be made from the components of
OSG (OSG 4.x?) but bringing along all of OSG's legacy code into a Vulkan
space would be counterproductive.
​
As far a stability of Vulkan, you are correct, it will have rough edges.
But it's being built on the designs of Metal and Mantle and those already
have a pretty good track record. And part of the point of Vulkan is to make
a much smaller footprint, so driver stability is much easier to achieve.
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to