It happens when there is no node attached to the CameraMainpulator and home(..) is called. Then some undefined behavior is presented by the manipulator .. I have found work-around so please ignore
Nick On Tue, Apr 28, 2015 at 6:23 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi all, > > I am having a case where I have to switch between Camera Manipulators. All > works well, only when I re-activate the TrackballManipulator from some > "off" state, it becomes hyper sensitive. I am reading the code now to try > to find something. Any hint will help > > Thanks as always! > > Nick > > -- > trajce nikolov nick > -- trajce nikolov nick
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