It happens when there is no node attached to the CameraMainpulator and
home(..) is called. Then some undefined behavior is presented by the
manipulator .. I have found work-around so please ignore

Nick

On Tue, Apr 28, 2015 at 6:23 PM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:

> Hi all,
>
> I am having a case where I have to switch between Camera Manipulators. All
> works well, only when I re-activate the TrackballManipulator from some
> "off" state, it becomes hyper sensitive. I am reading the code now to try
> to find something. Any hint will help
>
> Thanks as always!
>
> Nick
>
> --
> trajce nikolov nick
>



-- 
trajce nikolov nick
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