Hi Nick,

That is an interesting note for me as this is in the exact area
of the Text.cpp that the segv that I am having with the issue 
I posted on the forum...  The segv does not occur on 3.3.1, 
but does now on the trunk version I am running currently.  
I did not test on any releases prior to 337, but would be 
curious to see if it runs on 3.3.3, if it does it might help with 
finding the cause of the problem now....

So I will download and test against 3.3.3, just for my issue.
... 

Thank you!

Cheers,
Curtis

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http://forum.openscenegraph.org/viewtopic.php?p=63592#63592





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