I don't see a solution to this problem. In the meantime, here is what I do:
Code: #if !defined(GL_VERSION_3_1) #ifdef _WIN32 typedef __int64 GLint64; typedef unsigned __int64 GLuint64; #else #ifndef GL_ES_VERSION_2_0 typedef long long int GLint64; typedef unsigned long long int GLuint64; #endif #endif #endif It does not make sense because GLint64 and GLuint64 are not always defined when GL_ES_VERSION_2_0 is defined, but at least it works on my machine. I tried to use a mesa version number or something that would indicate its API status but could not find any. Thanks. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63673#63673 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org