I'm working on this today.. And I've noticed.. it's not just .png files. If I use osgdb_ffmpeg, it takes over ALL images.
I'm attempting to walk through the call stack.. Code: starting here... Registry.cpp - line 992 ReadImageFunctor(const std::string& filename, const Options* options):ReadFunctor(filename,options) {} ending up here... ReaderWriterFFmpeg.cpp - line 136 virtual ReadResult readImage(const std::string & filename, const osgDB::ReaderWriter::Options* options) const It appears that the plugins are iterated and FFMPEG is allways selected for ReadImage() I'm having a hard time locating where exactly the plugin is selected. [/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63962#63962 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org