Hi,

I'm working on osg-based application which shows 3d-scene. It can react on some 
input events, such as clicks and touches. I'm using IntersectionVisitor and 
LineSegmentIntersector to determine which object was clicked/touched. Now I'm 
interested in having such functionality in Oculus DK2 and I have it, but 
determination of clicked object works incorrectly - mistake is minimal in 
center and maximal on edges of the screen.

So, the question is - how to make IntersectionVisitor and 
LineSegmentIntersector work correctly with Oculus DK2?

Thank you!

Cheers,
Maxim

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http://forum.openscenegraph.org/viewtopic.php?p=64263#64263





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