Hi, I'm working on osg-based application which shows 3d-scene. It can react on some input events, such as clicks and touches. I'm using IntersectionVisitor and LineSegmentIntersector to determine which object was clicked/touched. Now I'm interested in having such functionality in Oculus DK2 and I have it, but determination of clicked object works incorrectly - mistake is minimal in center and maximal on edges of the screen.
So, the question is - how to make IntersectionVisitor and LineSegmentIntersector work correctly with Oculus DK2? Thank you! Cheers, Maxim ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64263#64263 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org