Hi Bjorn Have you consider to use cmake's module named ExternalProject <https://cmake.org/cmake/help/v3.0/module/ExternalProject.html> You could Download/Update/Patch/Configure/Build/Install{/add custom step} in few lines of cmake code
I recently use it to build lots of dependencies and immediately think to use it for OSG HTH David 2015-10-21 12:11 GMT+02:00 Sebastian Messerschmidt < sebastian.messerschm...@gmx.de>: > Hey Björn, > > Thats fantastic news. I'll test them as soon as I can :-) > > Cheers > Sebastian > > Chris Hanson wrote: >> >>> We're working towards getting our own in-house build system up to modern >>> compilers shortly. >>> >> >> Hi Chris, >> >> On a related note. I have tried to automate the building of the 3rd party >> dependencies via a toplevel CMake script which builds the desired >> dependencies from source. And then via the install feature collects the >> relevant headers, libraries and DLLs into one directory. >> >> The project can be found here: >> https://github.com/bjornblissing/osg-3rdparty-cmake >> >> Best regards >> Björn >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=65396#65396 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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