Hi Nick,

the particle template's velocity isn't used, it's the particle emitter that 
determines initial particle velocity. Have a look at the ModularEmitter / 
Shooter classes in osgParticle.

If you wanted to globally make particles simulate faster (as in a time lapse) 
you could just change the osg simulationTime to run faster.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65438#65438





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