Hi Nick, the particle template's velocity isn't used, it's the particle emitter that determines initial particle velocity. Have a look at the ModularEmitter / Shooter classes in osgParticle.
If you wanted to globally make particles simulate faster (as in a time lapse) you could just change the osg simulationTime to run faster. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65438#65438 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org