Hi Robert,

I went through that code and seems pretty straight forward.
Thank you for your help!

Aaron

Quoting Robert Osfield <robert.osfi...@gmail.com>:

Hi Aaron,

On 22 November 2015 at 23:18, Aaron Andersen <aa...@fosslib.net> wrote:

I haven't really been able to find a bitmap font in OSG. The closest I
could find was the DefaultFont in the osgText source code. I was hoping
there was an actual bitmap font class that I could use to create fonts from
an image. Anyone know of any?


There isn't a specific bit map font class as it isn't neccessary as you can
provide custom fonts by subclassing from osgText::FontImplementation, see
the OpenSceneGraph/src/osgPlugins/freetype/FreetTypeFont.h/.cpp and
src/osgQt/QFontImplementation.cpp.

Robert.



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