Hi, I am working on my own cameraManipulator, it's working pretty well but I'd like to hide the cursor with specific event (clic and drag with left button and clic with right button).
I know the function GraphicsWindow::useCursor(bool) and it's working well. But here I need to call it from inside my CameraManipulator class, and I don't find any way to acces the GraphicWindow object, or the Viewer object. I'd like to avoid adding another eventHandler in the class which create the viewer because it's a big project and I don't have write permission on this file. So, is there any way to get the Viewer object from inside a CameraManipulator class ? Thank you! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65968#65968 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org