Hi,

Any new development on this? 

We're thinking about including the opcodes for the extended material headers 
and Ambient/Diffuse/Specular/Emissive/Alpha (opcodes [135-139]), but only the 
data that can go in an osg::Material object.

Thank you!

Cheers,
Alexandre

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http://forum.openscenegraph.org/viewtopic.php?p=66242#66242



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