Hi, I recently compiled my Qt-based application and OSG 3.4.0 on OSX (clang). Everything seems working fine but I have a problem with a custom dragger (derived on osgManipulation::Dragger). In the handle method of osgManipulator::Dragger I have a crash in a dynamic_cast. Debugging the code everything seems ok. I already tried compiling my application with -fvisibility=hidden with no result. Under windows there are no problems.
I suppose I should try to recompile OSG with different settings related to symbol visibility. Any suggestions? Thanks. Best regards Ale ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66596#66596 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org