I've added a camera as a child to the main view camera. This camera renders to a texture using a FBO.
I'm trying to get the FBO of this child camera so I can redirect it to different textures during runtime. I'm attempting to get the FBO using this technique but its not working when the camera is added as a child camera. It seems to work fine if it is added as a slave camera. Code: static osg::FrameBufferObject* getFrameBufferObject(osg::RenderInfo& renderInfo) { osg::Camera* camera = renderInfo.getCurrentCamera(); osgViewer::Renderer* camRenderer = (dynamic_cast<osgViewer::Renderer*>(camera->getRenderer())); if (camRenderer != nullptr) { osgUtil::SceneView* sceneView = camRenderer->getSceneView(0); if (sceneView != nullptr) { osgUtil::RenderStage* renderStage = sceneView->getRenderStage(); if (renderStage != nullptr) { return renderStage->getFrameBufferObject(); } } } return nullptr; } The problem is that the renderer returned from getRenderer() does not cast to the osgViewer::Renderer and it returns without finding the FBO. Any idea what I'm doing wrong? Thank you! Cheers, Steven Code: ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66917#66917 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org