Hi Robert, Let me do some tests in my own fork of OSG in github, once I have it working I will send a submission with the needed files and instructions to set it up. If anyone in the community has experience using travis with C++ don't hesitate to chime in :).
Cheers. 2016-05-20 13:46 GMT+02:00 Robert Osfield <robert.osfi...@gmail.com>: > Hi Jordi, > > On 20 May 2016 at 10:58, Jordi Torres <jtorresfa...@gmail.com> wrote: > > Travis is completely integrated with github, so when a build fails you > are > > totally aware, also it works for pull requests, so automatically you can > > know if a PR breaks the build ( in a specific OS or in all of them ). > > Also you don't need dedicated machines from community folks to run the > > builds, AFAIK travis do provides them, and is able to run the builds for > > different OS. Also you can run it with docker images. > > For sure there are a lot of features I don't know enough, but IMO is a > step > > beyond Cdash for github hosted projects. > > Sounds good to me. > > What are the steps that need to be done to set it up and then maintain it? > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Jordi Torres
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