Hi Robert, The player just move to a new scene so the previous one can be discarded.
By scene I wanted to mean the "root" node and all its children, and the callback, keeping only the view and the camera manipulator. In the application, the player walk along a maze (an interior scene) and when he hits a door, he's "teleported" into another level of the maze so I load a new map with new walls and monsters... Have a good day! Florian ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67213#67213 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org