Hi, you can set the max number of PagedLODs in the DatabasePager:: setTargetMaximumNumberOfPageLOD .. That might help in your case
On Tue, Jul 12, 2016 at 11:39 PM, Bruno Oliveira < bruno.manata.olive...@gmail.com> wrote: > Hello, > > I have a scene with a point cloud, ordered in an octree. > I have each node in a separate file, so I built a PagedLOD engine based > renderer. > > My octree is of depth 2, with approximately 3 million points. > > I found out that this engine is consuming more memory than I expected. > Hence I added a StatsHandler to my view, and found out that while > navigating through my scene, that the 'LOD' number is ALWAYS increasing and > never decreases. Does this means the PagedLOD nodes are not being deleted > correctly? > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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