Hi,

i am using texture mapping in my  application  and it work fine.
But when I  delete the current osg scenegraph view and  then display new osg 
scenegraph  view,  then on updating texture using callback  it showing 
merging/overlaaping of previous texture as well as current texture.

Why overlapping/merging of texture occuring even though i have delete all the 
previous memory reference.

... 

Thank you!

Cheers,
manish

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http://forum.openscenegraph.org/viewtopic.php?p=68404#68404





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