Hi, i am using texture mapping in my application and it work fine. But when I delete the current osg scenegraph view and then display new osg scenegraph view, then on updating texture using callback it showing merging/overlaaping of previous texture as well as current texture.
Why overlapping/merging of texture occuring even though i have delete all the previous memory reference. ... Thank you! Cheers, manish ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68404#68404 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org