Hi Dave,
Sorry for the slow response, I've worked it out.

I had to:
- Add normals to all points
- Add directional lighting from multiple directions (6 in fact), so that the 
lighting is fairly omnidirectional

...and the points are now showing correctly. Thanks for the help!
That seems a bit overkill. If you simply want the points to be uniformly lit, you can disable lighting for them and assign the color you need.

Cheers
Sebastian

Dave

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http://forum.openscenegraph.org/viewtopic.php?p=68676#68676





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