Hi Mary-Ann, hard to tell without seeing the code.. Can you isolate a sample code so I can run it at my end?
On Wed, Sep 21, 2016 at 3:51 PM, Mary-Ann Zorra <rebeba...@gmail.com> wrote: > Hi Nick, > > Thank you for your answer. I have a callback now, which prints every time > the texture image to file, when the framebuffer is rendered. I also added a > debug line to the fragment shader, so I can see, that my shader is able to > render. But it still can not see the objects in the scene graph, although I > am sure, that the view and projection matrix is set properly. May you have > any idea, where I am doing a mistake? > > Thanks for your help! > Mary-Ann > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=68684#68684 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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