Hi marchingcubes,

Thanks a lot for your reply. Being unaware of the  shortcoming of the 
'shadowmap' of OSG for large terrain, I was struggling with shadow. the link u 
shared is really useful one and exactly addresses my problem. However, i am yet 
to include these few-found techniques of the link in my OSG code. I will get 
back to u and update. 
Any help on how to include the 'Soft shadow map' and cascaded shadow methods in 
OSG?
... 

Thank you!

Cheers,
Suraj

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http://forum.openscenegraph.org/viewtopic.php?p=68690#68690





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