Trajce Nikolov NICK wrote: > > you should call geometry->dirtyDisplayList(); at the end of your move function
Nick, I confirm my first example now works adding that line. At least I undestood what was missing. Waiting for an opinion about the overall scenario, thanks again! Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68781#68781 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org