Hi, I have tried a simple program in C++ to render 3d model using Osg Viewer. When I am trying to run the code I am getting "vector script out of range error " for some 3d model.
This is my code. /*osg header files */ int main(int argc,char**argv) { /*using ref_ptr*/ osg::ref_ptr<osg::Node> root = osgDB::readNodeFile("bunny.ply"); osgViewer::Viewer viewer; viewer.setSceneData(root.get()); return viewer.run(); } can some body tell me what is the problem. but it is working for some models. I have attached the 3d model file. I have loaded 2963 KB file Thank you! Cheers, Uma ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68842#68842 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org