On 5 October 2016 at 12:50, Roman Grigoriev <grigor...@gosniias.ru> wrote:
> First thing I made is attach shaders to osgText.
> Problem is that in GL core profile OGL doesn't show at all without VAO.

Are you working under OSX?

For VAO support you'll need to use the vertex_array_object branch.
Once it's undergone more testing I'll be merging this with git master
and shortly after will go for the next stable release 3.6, so VAO
support will be part of 3.6.

Robert.
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