Hi, I had the idea to use an osg::LOD for drawing a co-ordinate system in a geometry program.
The closer you get, the more fine-grained lines you see. This works fine as long as you zoom in to (0,0,0). If you zoom to a different point, it doesn´t work, as the distance from eye to center is still too big. I tried to use PIXEL_SIZE_ON_SCREEN, but then I see nothing all the time (probably because I use glLines for the coordinate-system which are very fine). I could solve this by breaking the coordinate-system into several nodes, thus the center would be more accurate. But before doing that: Is there an easier way? Thanks for your comments, Andreas PS: Is it allowed to post pictures here, small ones of course? _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org