Hi, I want to disable default keyevents during runtime, so that all key event will be redirected to the osgWidget::Input and enable them again later.
I dont want to delete/recreate all of these handlers (Statshandler, Helphandler,etc.) or create new custom classes for them. Wouldnt it be easier to call the setKeyEvent... functions with a key that is not in use? Unfortunately we dont have something like osgGA::GUIEventAdapter::KEY_NONE, right? So what would be the best approach here? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69252#69252 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org