Hi Robert, thank you for your fast reply. My problem is that osgDB::ReaderWriter::ReadResult readNode(const std::string &fileName, const osgDB::ReaderWriter::Options *options) gets called even if a PagedLod with the same fileName has been previously loaded: for example, this happens if I move to any position on the viewer and then come back. Thus, inside this function I need to check if any of the PagedLod currently loaded in DatabasePager has the same fileName of the passed argument: in this case I could avoid to reload data already in memory.
Thank you! Cheers, Simone ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69524#69524 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org