Hi, Wondering if it possible to draw an ive file inside a shader. For example, say I want to populate an urban area with a particular building, maybe have the shader scale and rotate and place it randomly. Can I use a shader to draw the ive file over and over again externally to the actual OSG program?
Thank you! Cheers, Mike ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69660#69660 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org