Hi,

Wondering if it possible to draw an ive file inside a shader. For example, say 
I want to populate an urban area with a  particular building, maybe have the 
shader scale and rotate and place it randomly. Can I use a shader to draw the 
ive file over and over again externally to the actual OSG program?

Thank you!

Cheers,
Mike

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69660#69660





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to