Hi Robert, Once again thanks for the detailed replies!
> Do you see anything on screen with any of the examples of models > passed to osgviewer? Cow.osgt should work with just OpenGL 1.1. so > all your hardware should be able to handle. The only things I saw were the console output and Windows error message, which suggest to debug app with Visual Studio. But(!) I've successfully built OSG stable version 3.4.0 from scratch and now everything works! I still have the same warning in console output, but all examples works fine. Moreover I compiled osgEarth stable 2.8 and it is also working on NVIDIA FX 5700. It shows a lot of output about unsupported OpenGL extensions, but still it works! So, I guess something is broken in the master branch (3.5.6). My advice to those people who want to use OSG on ancient PCs is to use stable versions :) Cheers, Nikita ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69918#69918 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org