Hi Kevin,
seems like the fbx plugin is not used very much on apple, and is a bit
outdated.
I don't have an apple, but you can try to update
"OpenSceneGraph\CMakeModules\FindFBX.cmake" with the attached version,
I added a search path for fbx 2017.1 sdk and the subdir for the clang
compiler.


Laurens.


On Thu, Feb 16, 2017 at 9:33 AM, Robert Osfield <robert.osfi...@gmail.com>
wrote:

> On 15 February 2017 at 23:32, Kevin Steele <kwste...@optonline.net> wrote:
> > You say to make sure that OSG picks up on the FBX SDK. How do I do that?
> I tried to recompile OSG, but it didn't seem to pick up the FBX SDK.
>
> To configure the build you use:
>
>      ccmake .
>
> Then scroll down to the entry for FBX.
>
> Robert
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
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>

Attachment: FindFBX.cmake
Description: Binary data

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